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Speckled Action was made (by three people) for the computergraphics 2/3 course at the Technical University Vienna, where it placed second in the final competition (beside two other games). See the Hall of Fame 2003.

Game idea

You play a giraffe (Gus²ti) and your mission is to collect a given amount of rings. But you are not alone. There are other giraffes which have the same mission. And for more action there are enemies which want your rings and therefore make your giraffe life hard.

Storyboard

1) Gus²ti has collected a ring which he has around his neck. He can wear maximal five rings and to collect more he has to bring these rings home first (see 4).
2) Enemy attack: Depending on the strength of an enemy Gus²ti looses a given amount of rings or his life.
3) Attack of an enemy giraffe: He looses all his rings.
4) Giraffe's home
5) Levels are different islands.



Here you can see first sketches of Gus²ti. It was a long way to decide which one is the right one.


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Last modified: Friday, 28-Dec-2007 10:45:27 UTC
©2005-2011 Simone Kriglstein