German English

This paper discusses "Colours in Computer Graphics".

Different colour-system and their advantages and disadvantages are explained. Furthermore additive and subtractive colour synthesis is discussed.
Gamut Mapping, a method to resolve display problems on monitors, is also addressed.
Another points are RGB rendering and spectral rendering.
Colour design and meaning are further topics of this paper.

You can download the German paper here (pdf):
Farben in CG

 

Last modified: Friday, 28-Dec-2007 10:45:27 UTC
©2005-2011 Simone Kriglstein